Dx12 release date

Author: e | 2025-04-23

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DX12 Release Date 1 Replies; ; sydas Hi from Bella Registered; 161 1/-2; DX12 Release Date on: Ma

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DX12 Release Date - icenine.us

#1 Intel Graphics has released the latest version of the Intel Arc GPU Graphics drivers, version 101.4672 Beta. Although a bit late to the party, the new drivers brings optimizations for Bethesda's Starfield game, with reduced game load duration, instability and visual artifacts fixes, as well as Game On support for NExT Studios' SYNCED game. The new 101.4672 Beta drivers do not appear to bring any further improvements or fixes and appear mostly focused on supporting the Starfield game. There are still plenty of issues with Starfield but Intel notes that further fixes are coming in future driver updates.DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4672 Beta Here are the full release notes:HIGHLIGHTS:Graphics Driver package has temporarily increased to significantly reduce the Starfield game load duration.Several Starfield game instability and visual artifacts have been fixed in this driver. High Preset and below is recommended to improve stability.Efforts in progress to further improve overall gaming experience of Starfield for Intel Arc users in future driver updates.GAMING HIGHLIGHTS:Intel Game On Driver support on Intel Arc A-series Graphics for:SYNCEDFIXED ISSUES:Intel Arc Graphics Products:Starfield (DX12) Game load duration is significantly reduced.Starfield (DX12) may experience instability and application crash while launching and during gameplay.Starfield (DX12) may exhibit texture corruptions and scene flickers during gameplay.KNOWN ISSUES:Intel Arc Graphics Products:Starfield (DX12) may experience application instability in some areas of the game.Starfield (DX12) may exhibit corruption when using Dynamic Resolution Scaling. A workaround is to change the Render Resolution Scale slider value.Starfield (DX12) may exhibit texture flickering on light sources during gameplay.Starfield (DX12) may exhibit low texture details on certain objects in the game.UNCHARTED: Legacy of Thieves Collection (DX12) may exhibit texture corruption on characters.Halo Infinite (DX12) campaign may experience an application crash on some system configurations.Dead by Daylight (DX11) may experience an application crash during gameplay.Topaz Video AI

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Dx12 release date :: ARK: Survival Evolved General Discussions

(during installation), NBA 2K21 (DX12) (when switching resolution from 1920 x 1080 to 1600 x 900 and 1280 x 720), The Ascent. - [11th Generation Intel Core Processors with Intel Iris Xe graphics]: Minor graphic anomalies may be seen in Adobe Premiere Pro 2020 during video playback, Call of the Duty: Vanguard (DX12), Call of the Sea (DX11), Crysis Remastered (DX11), Elex (DX11), Forza horizon 5 (DX12), Forza Horizon 4 (DX12), Just Cause 4(DX11), Rage 2 (Vulkan), Red Dead Redemption 2 (DX12), The Ascent (DX11). - [Intel Iris Xe Discrete graphics]: Intermittent crash or hang may be seen in Conan Exiles (Low End Laptop Mode” in game settings), Forza Horizon 4 (DX12), Forza Motorsport 6 (DX12), Spyro: Reignited Trilogy(DX11). - [Intel Iris Xe Discrete graphics]: Minor graphic anomalies may be observed in Assassin’s Creed Valhalla (DX12), Code Vein(DX11), Death Stranding (DX12), Microsoft Flight Simulator(DX11), GRID 2019 (DX12). - [11th and 12thGeneration Intel Core Processors]: Display is getting blanked out with 4K@60hz resolution connected via dock. - [12th Generation Intel Core Processors with Intel UHD graphics]: Intermittent crash or hang may be seen in Marvel’s Avengers (DX12), Metro Exodus (DX12) (after changing quality), Shadow of the Tomb Raider (DX12), The Sims 4 (when loading save file). - [12th Generation Intel Core Processors with Intel UHD graphics]: Minor graphic anomalies may be observed in Gears 5 (DX12), Genshin Impact(DX11), Ring of Elysium (DX12). - [12th Generation Intel Core Processors with Intel UHD graphics]: Blank screen observed on 8k TV Monitor after setting

DX12 patch release date? :: Project CARS General Discussions

Last edited: May 25, 2024 #26 RTX 3080 12 GB. 10700k + 32gb 4ghz memory + rtx 3090 (core undervolted and memory OC'd to 3090 Ti speeds) Nice, my undervolted (0.75), underclocked (1680MHz) and power limited (290W) 3080Ti: Last edited: May 25, 2024 #28 Spec and OC settings plz godly score #29 Spec and OC settings plz godly score It's not that godly. Run the test in Vulkan and not DX12 and watch your score go up RTX4090 and Ryzen 5900X, 32GB RAM. #30 Welp, I guess this is the best a 3090 can do in 2024 huh. I'm ready for that 5090 now Jensen, you can drop that whenever you feel like it. Any day now... #31 Nice. Will measure my e penis later when I get home. #32 "But babe! I'm getting less than 40fps! I NEED that new GPU!" #33 Welp, I guess this is the best a 3090 can do in 2024 huh. I'm ready for that 5090 now Jensen, you can drop that whenever you feel like it. Any day now... What CPU do you have? #34 Last edited: May 25, 2024 #35 3D Mark introduces Steel Nomad, high-end non-ray traced cross-platform PC benchmark downloadable for free​ #36 5800X3D but this benchmark is 100% GPU limited #37 Run the test in Vulkan and not DX12 and watch your score go up Dx12 overhead confirmed? #38 It's not that godly. Run the test in Vulkan and not DX12 and watch your score go up RTX4090 and Ryzen 5900X, 32GB RAM. #39 Nice Here's an updated score for me. +210 core +1125 mem #40 Nice Here's an updated score for me. +210 core +1125 mem Now that I see folks overclocking I'm going to overclock my card and rerun it.Gotta have the fastest RTX 30 series card. DX12 Release Date 1 Replies; ; sydas Hi from Bella Registered; 161 1/-2; DX12 Release Date on: Ma

Mario Kart DX12 - release date, videos, screenshots, reviews on

#1 Remember that NVIDIA driver update that I mentioned yesterday? NVIDIA has just released into the wild. Version 378.78 of its GeForce driver suite provides the optimal gaming experience for Tom Clancy's Ghost Recon Wildlands and includes DirectX 12 optimizations which provide additional performance increases for a variety of titles. This release also adds official support for the GeForce GTX 1080 Ti, and updates the SLI profiles for Deus Ex: Mankind Divided, Titanfall 2, and Tom Clancy's The Division. ANSEL support for Ghost Recon Wildlands is also baked into this update, which joins the likes of Dishonored 2, Mirror's Edge Catalyst, Watch Dogs 2, The Witcher 3: Wild Hunt and The Witness, with Mass Effect: Andromeda support coming in at the game's launch.Update: According to NVIDIA, average performance gains across all titles stands at around 16%. NVIDIA boasts of a 33% (no, that isn't a typo) on Tomb Raider; 16% on Hitman; Gears of War 4 sees a boost of 10%; Ashes of the Singularity makes do with 9%; and Tom Clancy's The Division will get a 4% increase.As always, you can get your driver fix right here on TPU. Just follow the download link below. DOWNLOAD: NVIDIA GeForce 378.78 DriversView at TechPowerUp Main Site Last edited: Mar 9, 2017 #2 DX12 optimizations. Could this already be what they were talking about not long ago? #4 Would be nice if TPU guys could evaluate this with a quick becnhmark of DX12 titles between old and these drivers... #5 Would be nice if TPU guys could evaluate this with a quick becnhmark of DX12 titles between old and these drivers... And DX11 for the "tile-based rendering"? #6 Well, tile based rendering is not something you can turn on or off, so it's already being used on everything, be it DX6, DX9, DX11 or DX12 games. It's how GPU pushes pixels through its rendering pipeline. #7 Anyways I'm still on 376.33, waiting for positive comments on this driver.... #8 *Only with nvidia or Intel mathThey left that asterisk out. #9 Does this driver include this optimization?/ Tile based rendering has existed with

[Release] DX12 Basic Example - UnknownCheats

KEY ISSUES FIXED: - Playability improvements for Halo: Combat Evolved Anniversary in classic graphics mode on 11th Generation Intel Core Processors with Intel Iris Xe graphics. - Crash or hang seen in Battlefield 2042 (DX12), FIFA 21 (DX12) on 11th Generation Intel Core Processors with Intel Iris Xe graphics. - Minor graphic anomalies seen in Shadow of the Tomb Raider (DX11). - Error message seen when running Rise of the Tomb Raider (DX12) on Intel Iris Xe Discrete graphics. - Stability improvements with Desktop Window Manager (DWM) on 6th generation Intel Core Processors through 10th generation Intel Core Processors.KNOWN ISSUES: - Intermittent crash or hang may be seen in Call of Duty: Black Ops Cold War (DX12), Call of the Duty: Vanguard (DX12), Far Cry 6 (DX12), CS: GO (while changing display mode between full screen and windowed), The Sims 4 (hot plug or unplug of external display). - Minor graphic anomalies may be observed in Baldur’s Gate 3 (Vulkan), Dark Souls 3 (DX11), Far Cry 6 (DX12), Halo Infinite (DX12), Metro Exodus (DX12), Mount & Blade II: Bannerlord (DX11), Red Dead Redemption 2 (Vulkan), The Surge 2 (Vulkan), Tom Clancy’s Ghost Recon Breakpoint (DX11). - “Update driver” pop-up error may be seen while launching Battlefield 1 after upgrading from 30.0.100.9955 or older drivers due to the driver version roll-over. - [11th Generation Intel Core Processors with Intel Iris Xe graphics]: Intermittent crash or hang may be seen in ANVIL (DX12), Breathedge (DX11), Detroit: Become Human (Vulkan), Microsoft Flight Simulator

NVIDIA 378.78 DX12 -,,NVIDIA,DX12

Summary New Vrage3 engine with modern features like multicore CPU support and DX12. Space Engineers 2 will introduce full water physics for players to shape landscapes. Improved multiplayer experience with client-server model and better netcode. Space Engineers is 11 years old. Despite its age, the game still has a loyal following. Keen, the developers, has a policy of releasing major new game features for free, alongside an optional cosmetic DLC pack. This means that players who bought the base game on launch have access to all the new features that have been patched over the years for this space survival game. Related Space Engineers: Contact - 8 Best New Features The Contact updated for Space Engineers adds some cool new loot, and some awesome PvE content. However, the original game is starting to look quite dated and simply does not exploit major technological advances such as raytracing and multicore CPUs. This is where Space Engineers 2 comes in. In recent weeks, Keen has released several teaser videos, finally announcing Space Engineers 2 on the 10th of December in a final teaser video. The new space game will feature the modern iteration of the Vrage engine, Vrage3. No release date has been hinted at yet, and it is likely fans will have to wait sometime to play Space Engineers 2, but at least it is confirmed as in production now. New Vrage3 Engine Replacing The Vrage2 Engine Vrage3 is the next iteration of the Vrage engine that has been used in Miner Wars 2081, Space Engineers, and Medieval Engineers. The engine focuses on supporting large, voxelized, destructible worlds. Vrage3 looks like a much more modern version of the engine, exploiting hardware improvements. Keen has stated on their development site that Vrage3 will come with multicore CPU support, follow a GPU-driven pipeline, and have DX12 support. It will also be multiplatform and is going to be a huge upgrade over the dated Vrage2 engine. Water Physics Shape The Waterscape Of A World Space Engineers doesn’t have any water at all. It does have ice lakes, but these are made from static voxels. There are mods that attempt to add water physics to the current game, but these can be a little clunky and can tank the game’s performance on older hardware. Related Space Engineers Signal Update: 6 Best New Features Space Engineers' latest update adds a ton of cool new features, from QoL adjustments to in-game chat messaging and remote control. Space Engineers 2 will feature full water physics. Take a step back here for a moment, and consider what this means. Due to the fully destructible nature of the world, players will be able to modify the landscape and impact the water table. Imagine drilling and trimming down the edge of a cliff beside a lake to create a waterfall, or re-routing the watercourse to fill a valley, for example. Improved Multiplayer No More Steam Networking! Let's be honest here, the current multiplayer implementation in Space Engineers is pretty dire and

Will the dx12 release be better performance wise? : r - Reddit

You are using an out of date browser. It may not display this or other websites correctly.You should upgrade or use an alternative browser. #1 Trying to play the new assassin's creed valhalla on my pc. 32gb ram, i7-7600 and Nvidia GT 740. Ok so not the most amazing GPU I get that but it should be able to support the minimum. Yet I received a message error saying "unable to initialise graphics system. GPU does not support DX12"I have DX12 installed so it should already support it. Is there a way to force play this game? Updated all my driver's (the new driver I downloaded said it helped with this specific game so all signs lead to that I should be able to play this even at super low Res ...right?) A animekenji Nov 25, 2020 GT 740 supports feature level 11_0. It can't render using DX 12 instructions. If you wanted to stay with Nvidia, you would have to upgrade to Maxwell 2.0 for DX 12_1 support. Maxwell 1.0 is only 11_1, so you'd need at least a GTX 950 for DX 12.I hate having to add this to so many posts all the time, but be careful when shopping for video cards on ebay. There are a lot of fake cards coming out of China for a while now claiming to be something that they are not. Unbranded cards or cards with brands that nobody has ever heard of before are most likely going to be red flags. Knowing what port configurations the card you want comes with and the layout of the boards can also help you to spot fakes. Maxwell cards like the 950, 960, and 970... Dec 6, 2006 7,190 555 47,440 #2 Trying to play the new assassin's creed valhalla on my pc. 32gb ram, i7-7600 and Nvidia GT 740.Ok so not the most amazing GPU I get that but it should be able to support the minimum. Yet I received a message error saying "unable to initialise graphics system. GPU does not support DX12"I have DX12 installed so it should already support. DX12 Release Date 1 Replies; ; sydas Hi from Bella Registered; 161 1/-2; DX12 Release Date on: Ma

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Engine upgrade (RELEASED) and DX12 coming to ETS2 and ATS!

We’re excited to announce that Unreal Engine 5.1 is now available. With this release, we’ve built upon the groundbreaking feature set introduced in UE5, making it more robust, efficient, and versatile for creators across all industries. As part of this effort, we’ve been stress-testing the engine against different workflows, making it applicable to more sectors.What’s new in Unreal Engine 5.1Lumen, Nanite, and Virtual Shadow Maps updatesWe’ve laid the groundwork for the Lumen dynamic global illumination and reflections system, the Nanite virtualized micropolygon geometry system, and Virtual Shadow Maps (VSM) to support games and experiences running at 60 fps on next-gen consoles and capable PCs, enabling fast-paced competitive games and detailed simulations to run without latency.Meanwhile, Nanite has also been updated with a Programmable Rasterizer to allow for material-driven animations and deformations via World Position Offset, as well as opacity masks. This exciting development paves the way for artists to use Nanite to program specific objects’ behavior, for example Nanite-based foliage with leaves blowing in the wind. Increased developer efficiencyThis release adds a number of features to improve efficiency for developers of games and other large-scale interactive projects, helping teams be more productive.With Virtual Assets, we’ve decoupled the metadata from the object data, enabling developers to sync only what they need from source control systems such as Perforce—resulting in smaller workspaces and faster syncs for developers who don’t need access to the full object data. Initially, this feature will support textures and audio assets, with the intention to add more types in the future. In addition, we’ve implemented automated Pipeline State Object (PSO) caching for DX12, simplifying the process needed to prepare a game for shipping in DX12. All developers and creators will benefit from on-demand shader compilation—where only the shaders needed to render what is seen on screen while working in the Unreal Editor, and optionally during platform development iteration—are compiled. On large projects, this can result in significant time savings and increased interactivity.Enhanced world building toolsIn this release, we’ve continued to enhance tools for building massive open worlds with additional functionality and improved workflows. First up, World Partition now

Futuremark Releases Trailer for DX12 Benchmark Time Spy

Windows updates.Nvidia has already released a driver that provides support for Microsoft’s DirectX 12 Ultimate and the newest GPU scheduling feature introduced in the Windows 10 May 2020 Update.Microsoft also released a developer’s preview of DirectX 12 Ultimate with Windows 10 Version 2004 (the major Windows 10 release in May 2020). This Windows version is hardly new and is already running on many PCs. So, if your computer has downloaded and installed this Windows build, then your machine already has DirectX 12 Ultimate.If your device is yet to run the May 2020 Windows 10 Update, however, then you can make a decision on whether you need the DirectX upgrade. We always advise users to get and run Windows updates (as soon as they become available) because the upsides to keeping your computer updated simply outweigh the potential downsides resulting from the early downloading and installation of updates.In any case, you are unlikely to suffer problems after upgrading to DirectX12 Ultimate, so you have nothing to lose by allowing your computer to get the newest gaming framework functions.If you play games on your PC, then you stand to benefit from the upgrade – if you have a modern graphics card that supports the features and improvements embedded into DirectX 12 Ultimate.Nevertheless, even if your machine lacks a graphics card compatible with or good enough for DX12 Ultimate, the games that support DirectX 12 Ultimate will still run normally on your PC. You just will not see or experience the visual improvements that gamers with GPUs that support DX12 Ultimate will.Microsoft has already declared that gamers will see no adverse effects on hardware incapable of providing support for DirectX 12 Ultimate. We have to take their word for it.TIP:Since you were bothered enough to read this article, where we described an upgrade to the main API for games in the Windows operating system environment, we have enough reason to assume that your performance is high on your priority list.Therefore, for the stated reason, you may be interested in an application like Auslogics BoostSpeed. This program will provide you with the functions and tools you need to run repairs and optimizations to improve your machine’s performance.. DX12 Release Date 1 Replies; ; sydas Hi from Bella Registered; 161 1/-2; DX12 Release Date on: Ma Dx12 release date I bet everything I have that wildcard will release DX12 when Pascal is released. Nvidia says first Q so that really means closer to the end of march most

DX12 Error when DX12 is installed - Microsoft Community

A new graphics driver has been published by Intel for its GPUs (Intel 6th, 7th, 8th, 9th, 10th and 11th Gen processors) on Windows 10. This new driver (version 27.20.100.8935) brings with the following changes:IMPROVEMENTS:– Performance improvements when using Chrome YouTube Media Playback. KEY ISSUES FIXED:– Crysis Remastered may crash to desktop while loading to gameplay.– Minor graphic anomalies seen on PGA tour 2K21, Doom Eternal (Vulkan), World of Warcraft: Shadowlands (DX12).– Intermittent crash or hang seen in Red Dead Redemption 2 (Vulkan), Civilization 6: Gathering Storm (DX12) benchmark, Serious Sam 4: Planet Badass (DX12), Forza Horizon 4 on Iris Xe Graphics.DownloadsLatest Intel driver for win10 64-bit @ Geeks3Dv8935 win10 64-bit @ Intelv27.20.100.8935Quick test of this driver on an Intel Core i7-8700K (with an UHD 630 GPU):– Intel control panel information:– GL-Z:OpenGL supportv27.20.100.8935This driver exposes OpenGL 4.6 with 261 OpenGL extensions. Same support than previous v8783.- GL_VENDOR: Intel- GL_RENDERER: Intel(R) UHD Graphics 630- GL_VERSION: 4.6.0 - Build 27.20.100.8935- GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 27.20.100.8935- OpenGL Extensions: 261 extensions (GL=239 and WGL=22)Vulkan supportv27.20.100.8935This driver exposes Vulkan 1.2.154. No major change compared to previous v8853 (same features and extensions).- [Vulkan device 0]: Intel(R) UHD Graphics 630 ------------------ - API version: 1.2.154 - vendorID: 32902 - deviceID: 16018 - driver version: 1647335 - driver properties (VK_KHR_driver_properties): - driver name: Intel Corporation - driver ID: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR (5) - driver conformance version: 1.2.2.3: - driver info: Intel driver - device extensions: 75—via

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User2199

#1 Intel Graphics has released the latest version of the Intel Arc GPU Graphics drivers, version 101.4672 Beta. Although a bit late to the party, the new drivers brings optimizations for Bethesda's Starfield game, with reduced game load duration, instability and visual artifacts fixes, as well as Game On support for NExT Studios' SYNCED game. The new 101.4672 Beta drivers do not appear to bring any further improvements or fixes and appear mostly focused on supporting the Starfield game. There are still plenty of issues with Starfield but Intel notes that further fixes are coming in future driver updates.DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4672 Beta Here are the full release notes:HIGHLIGHTS:Graphics Driver package has temporarily increased to significantly reduce the Starfield game load duration.Several Starfield game instability and visual artifacts have been fixed in this driver. High Preset and below is recommended to improve stability.Efforts in progress to further improve overall gaming experience of Starfield for Intel Arc users in future driver updates.GAMING HIGHLIGHTS:Intel Game On Driver support on Intel Arc A-series Graphics for:SYNCEDFIXED ISSUES:Intel Arc Graphics Products:Starfield (DX12) Game load duration is significantly reduced.Starfield (DX12) may experience instability and application crash while launching and during gameplay.Starfield (DX12) may exhibit texture corruptions and scene flickers during gameplay.KNOWN ISSUES:Intel Arc Graphics Products:Starfield (DX12) may experience application instability in some areas of the game.Starfield (DX12) may exhibit corruption when using Dynamic Resolution Scaling. A workaround is to change the Render Resolution Scale slider value.Starfield (DX12) may exhibit texture flickering on light sources during gameplay.Starfield (DX12) may exhibit low texture details on certain objects in the game.UNCHARTED: Legacy of Thieves Collection (DX12) may exhibit texture corruption on characters.Halo Infinite (DX12) campaign may experience an application crash on some system configurations.Dead by Daylight (DX11) may experience an application crash during gameplay.Topaz Video AI

2025-03-31
User6211

(during installation), NBA 2K21 (DX12) (when switching resolution from 1920 x 1080 to 1600 x 900 and 1280 x 720), The Ascent. - [11th Generation Intel Core Processors with Intel Iris Xe graphics]: Minor graphic anomalies may be seen in Adobe Premiere Pro 2020 during video playback, Call of the Duty: Vanguard (DX12), Call of the Sea (DX11), Crysis Remastered (DX11), Elex (DX11), Forza horizon 5 (DX12), Forza Horizon 4 (DX12), Just Cause 4(DX11), Rage 2 (Vulkan), Red Dead Redemption 2 (DX12), The Ascent (DX11). - [Intel Iris Xe Discrete graphics]: Intermittent crash or hang may be seen in Conan Exiles (Low End Laptop Mode” in game settings), Forza Horizon 4 (DX12), Forza Motorsport 6 (DX12), Spyro: Reignited Trilogy(DX11). - [Intel Iris Xe Discrete graphics]: Minor graphic anomalies may be observed in Assassin’s Creed Valhalla (DX12), Code Vein(DX11), Death Stranding (DX12), Microsoft Flight Simulator(DX11), GRID 2019 (DX12). - [11th and 12thGeneration Intel Core Processors]: Display is getting blanked out with 4K@60hz resolution connected via dock. - [12th Generation Intel Core Processors with Intel UHD graphics]: Intermittent crash or hang may be seen in Marvel’s Avengers (DX12), Metro Exodus (DX12) (after changing quality), Shadow of the Tomb Raider (DX12), The Sims 4 (when loading save file). - [12th Generation Intel Core Processors with Intel UHD graphics]: Minor graphic anomalies may be observed in Gears 5 (DX12), Genshin Impact(DX11), Ring of Elysium (DX12). - [12th Generation Intel Core Processors with Intel UHD graphics]: Blank screen observed on 8k TV Monitor after setting

2025-04-18
User9737

#1 Remember that NVIDIA driver update that I mentioned yesterday? NVIDIA has just released into the wild. Version 378.78 of its GeForce driver suite provides the optimal gaming experience for Tom Clancy's Ghost Recon Wildlands and includes DirectX 12 optimizations which provide additional performance increases for a variety of titles. This release also adds official support for the GeForce GTX 1080 Ti, and updates the SLI profiles for Deus Ex: Mankind Divided, Titanfall 2, and Tom Clancy's The Division. ANSEL support for Ghost Recon Wildlands is also baked into this update, which joins the likes of Dishonored 2, Mirror's Edge Catalyst, Watch Dogs 2, The Witcher 3: Wild Hunt and The Witness, with Mass Effect: Andromeda support coming in at the game's launch.Update: According to NVIDIA, average performance gains across all titles stands at around 16%. NVIDIA boasts of a 33% (no, that isn't a typo) on Tomb Raider; 16% on Hitman; Gears of War 4 sees a boost of 10%; Ashes of the Singularity makes do with 9%; and Tom Clancy's The Division will get a 4% increase.As always, you can get your driver fix right here on TPU. Just follow the download link below. DOWNLOAD: NVIDIA GeForce 378.78 DriversView at TechPowerUp Main Site Last edited: Mar 9, 2017 #2 DX12 optimizations. Could this already be what they were talking about not long ago? #4 Would be nice if TPU guys could evaluate this with a quick becnhmark of DX12 titles between old and these drivers... #5 Would be nice if TPU guys could evaluate this with a quick becnhmark of DX12 titles between old and these drivers... And DX11 for the "tile-based rendering"? #6 Well, tile based rendering is not something you can turn on or off, so it's already being used on everything, be it DX6, DX9, DX11 or DX12 games. It's how GPU pushes pixels through its rendering pipeline. #7 Anyways I'm still on 376.33, waiting for positive comments on this driver.... #8 *Only with nvidia or Intel mathThey left that asterisk out. #9 Does this driver include this optimization?/ Tile based rendering has existed with

2025-04-22

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